Phenomobile Dialog Manager

Phenomobile Dialog Manager

The Dialog-Manager manages multilingual text-based dialogues of game characters and multiple-choice answers of players in dialogue-based game scenes.



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What it does

The phenomobile DialogManager allows the simple and fast creation of text dialogues in story-based games.The dialogue manager handles all of the dialogues of all game characters in every game scene. This includes to handle the emotion and other states of a character.

How it works

This enabler has to be integrated to your Unity game project similar to a plug-in. The C# epigene engine package connects to your characters by a message system. You have to configure your project according the devguide. The core configuration of dialogues is done by JSON and other .txt-files.

What you get

The current implementation uses Unity 4.6. Please refer to the devguide for further instructions.

Delivery model

  • Source

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